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Prank-Kids Rocksies →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Rock | 1500 | 1500 |
If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Rocksies". You can only use this effect of "Prank-Kids Rocksies" once per turn. | |||||
password:31440046 | |||||
Average Rating Score | 8.4(5) |
- Card Info
- Card Reviews (5 rating scores)
- Decks with Prank-Kids Rocksies (19 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Prank-Kids Rocksies" card reviews and rating scores
8.4(5) |
|
40% | (2) | ||
60% | (3) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
みめっと
2021/06/28 11:16
2021/06/28 11:16
Level 4 with the 4th lower grade Prank-Kids added in the regular pack.
It has the same RBI as a lamp, and it contributes to improving the quality of your hand by triggering and pulling in cards with unique effects.
It's very strong that you can naturally do it at the gimmick level with the theme of flexibly and effectively cutting your hand according to the deck and situation you are playing against, such as ineffective triggers, unnecessary back peeling and flipping cards. hey.
On the other hand, if you don't have a "hand that you can discard" due to Doodle's effect or 《Thunder Dragon Fusion》, be careful of the possibility that the hand that was used as an exclusion cost will backfire later.
In addition, it is the only low-level Prank-Kids that cannot be used as a material for House Battler, and in normal development, it is often fusion summoned with 1 Prank-Kids on the field due to a large runaway + 2 Prank-Kids salvaged with Bow Wow in the opponent's turn, Be careful not to let this card be the last low-level Prank-Kids left in play.
It has the same RBI as a lamp, and it contributes to improving the quality of your hand by triggering and pulling in cards with unique effects.
It's very strong that you can naturally do it at the gimmick level with the theme of flexibly and effectively cutting your hand according to the deck and situation you are playing against, such as ineffective triggers, unnecessary back peeling and flipping cards. hey.
On the other hand, if you don't have a "hand that you can discard" due to Doodle's effect or 《Thunder Dragon Fusion》, be careful of the possibility that the hand that was used as an exclusion cost will backfire later.
In addition, it is the only low-level Prank-Kids that cannot be used as a material for House Battler, and in normal development, it is often fusion summoned with 1 Prank-Kids on the field due to a large runaway + 2 Prank-Kids salvaged with Bow Wow in the opponent's turn, Be careful not to let this card be the last low-level Prank-Kids left in play.
ジュウテツ
2018/11/16 13:03
2018/11/16 13:03
The effect of securing the successor when used as a fusion/link material is an excellent effect that can lead to further fusions/link summons.
I think that there is no loss in the hand exchange effect that accompanies it.
As for the cards to be removed, if you remove "Prank-Kids" monsters other than "Prank-Kids Rocksies" for "Thunder Dragon Fusion" that corresponds to "Prank-Kids Battle Butler", I think that there is no waste.
Among the low class "Prank-Kids" monsters, along with Prank-Kids Lampsies, his ATK is the highest, which I think is one of his strengths.
I think that there is no loss in the hand exchange effect that accompanies it.
As for the cards to be removed, if you remove "Prank-Kids" monsters other than "Prank-Kids Rocksies" for "Thunder Dragon Fusion" that corresponds to "Prank-Kids Battle Butler", I think that there is no waste.
Among the low class "Prank-Kids" monsters, along with Prank-Kids Lampsies, his ATK is the highest, which I think is one of his strengths.
とき
2018/10/15 9:35
2018/10/15 9:35
The fourth Prank-Kids. First of all, that thing is a very big monster.
Prank-Kids It has common effects, and unique triggering effects are very useful with hand swaps.
However, it is necessary to pay attention to the fact that it is not a fusion material for the house battler, either because it is the fate of rock-paper-scissors. Especially when using 《Thunder Dragon Fusion》, do not accidentally return this card.
Also, Prank-Kids doesn't use removal tactics that much, so the cards to remove need to be examined a bit.
Prank-Kids It has common effects, and unique triggering effects are very useful with hand swaps.
However, it is necessary to pay attention to the fact that it is not a fusion material for the house battler, either because it is the fate of rock-paper-scissors. Especially when using 《Thunder Dragon Fusion》, do not accidentally return this card.
Also, Prank-Kids doesn't use removal tactics that much, so the cards to remove need to be examined a bit.
プラント・プラン
2018/10/07 8:54
2018/10/07 8:54
No way new Prank-Kids. With this, his Prank-Kids in the main deck increased to 12 cards of 4 types. First of all, this alone would be a big hit. His status is EARTH Level 4, so you can use it together with Valve to Synchro Summon Natubi... although it doesn't work well with Prank-Kids Pandemonium (if Natubi goes out first, you can't activate Great Rampage, and , you cannot Synchro Summon Natubi).
However, the recruiting effect that Prank-Kids has in common has a slightly quirky activation condition. Since you have to cost 1 card from your hand (and you have to banish it), it's a pain that you need a hand. Luckily, he was able to draw a card from the deck afterwards.
Also, due to the fact that it appeared later, it can't be used as a fusion material for the House Battler, which is the trump card. However, it may be better to think that there is a possibility of a new "Prank-Kids" fusion or Link Monster using this card as a material in the future.
His ATK and DEF are unintentionally high (as expected, his ATK is Ramp, and his DEF is lower than Pulse, but unlike those two types, he has 1500 ATK and DEF), and he's a big runaway opponent. It may also be used as a wall when activated on the turn.
However, the recruiting effect that Prank-Kids has in common has a slightly quirky activation condition. Since you have to cost 1 card from your hand (and you have to banish it), it's a pain that you need a hand. Luckily, he was able to draw a card from the deck afterwards.
Also, due to the fact that it appeared later, it can't be used as a fusion material for the House Battler, which is the trump card. However, it may be better to think that there is a possibility of a new "Prank-Kids" fusion or Link Monster using this card as a material in the future.
His ATK and DEF are unintentionally high (as expected, his ATK is Ramp, and his DEF is lower than Pulse, but unlike those two types, he has 1500 ATK and DEF), and he's a big runaway opponent. It may also be used as a wall when activated on the turn.
備長炭18
2018/09/24 15:51
2018/09/24 15:51
Electricity, water, heat and rocks... maybe bricks?
I wonder how many people would have expected it to be Prank-Kids level 4, and as a condition of the usual recruit effect, you can draw 1 card while removing 1 card from your hand.
Unlike other cards, it depends on your hand and the cost of excluding it greatly reduces usability, and it also has the disadvantage that it cannot be used as a material for House Battler because it came out later.
However, considering the fact that his Prank-Kids shortage in the Deck can be resolved to some extent, and his Prank-Kids removed by 《Thunder Dragon Fusion》can be returned, we can expect a reasonable success.
I wonder how many people would have expected it to be Prank-Kids level 4, and as a condition of the usual recruit effect, you can draw 1 card while removing 1 card from your hand.
Unlike other cards, it depends on your hand and the cost of excluding it greatly reduces usability, and it also has the disadvantage that it cannot be used as a material for House Battler because it came out later.
However, considering the fact that his Prank-Kids shortage in the Deck can be resolved to some extent, and his Prank-Kids removed by 《Thunder Dragon Fusion》can be returned, we can expect a reasonable success.
Decks with "Prank-Kids Rocksies"
* is adopted as a key card.
● 2018-10-13 Pure Prank-Kids (Suppression & 1 second kill)
● 2018-08-12 Genuine Prank-Kids
● 2018-08-05 Prank-Kids Alive
● 2023-01-21 Prank-Kids ・Morganite
● 2021-08-31 Following the four elemental spirits TUEEE matter (warrior fired
● 2018-09-21 Ferret shaft [Prank-Kids] 10/13 version
● 2020-07-16 Now Prank-Kids pure construction
● 2018-10-09 Second attack one kill type Prank-Kids
● 2020-01-18 Nemeses Plan
● 2018-12-25 Heisei last maha speed beat
● 2020-08-13 Prank-Kids ・ Nemeses
● 2020-08-28 Nemeses plan ver.2 (with explanation)
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Special Summon this card from Deck
Effect:Draw
Effect:banish hand Card
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
SAVAGE STRIKE | SAST-JP022 | 2018-10-13 | Normal |
Ranking and View Num
Rating Score Rank | 2,908 / 13,189 Cards |
---|---|
View Num | 11,244 |
Type "Rock" Type Best Monster Ranking | 51st |
Others
Japanese card name | プランキッズ・ロック |
---|
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